@incollection{GimbertZielonka:2005,
Author = {Gimbert, Hugo and Zielonka, Wies{\l}aw},
BookTitle = {CONCUR 2005 -- Concurrency Theory},
Editor = {Abadi, Mart{\'\i}n and Alfaro, Luca},
File = {Games Where You Can Play Optimally Without Any Memory - Gimbert, Zielonka (0) (0) - a - a - g.pdf},
ISBN = {978-3-540-28309-6},
Pages = {428-442},
Publisher = {Springer Berlin Heidelberg},
Series = {Lecture Notes in Computer Science},
Title = {Games Where You Can Play Optimally Without Any Memory},
URL = {http://dx.doi.org/10.1007/11539452\_33},
Volume = {3653},
Year = {2005},
bdsk-url-1 = {http://dx.doi.org/10.1007/11539452\_33},
date-added = {2014-04-15 09:27:49 +0000},
date-modified = {2014-04-15 09:27:49 +0000},
file-2 = {Games Where You Can Play Optimally Without Any Memory - Gimbert, Zielonka (1) (0) - a - a - g.pdf},
doi = {10.1007/11539452_33}
}
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