@incollection{GimbertZielonka:2005,
    Author = {Gimbert, Hugo and Zielonka, Wies{\l}aw},
    BookTitle = {CONCUR 2005 -- Concurrency Theory},
    Editor = {Abadi, Mart{\'\i}n and Alfaro, Luca},
    File = {Games Where You Can Play Optimally Without Any Memory - Gimbert, Zielonka (0) (0) - a - a - g.pdf},
    ISBN = {978-3-540-28309-6},
    Pages = {428-442},
    Publisher = {Springer Berlin Heidelberg},
    Series = {Lecture Notes in Computer Science},
    Title = {Games Where You Can Play Optimally Without Any Memory},
    URL = {http://dx.doi.org/10.1007/11539452\_33},
    Volume = {3653},
    Year = {2005},
    bdsk-url-1 = {http://dx.doi.org/10.1007/11539452\_33},
    date-added = {2014-04-15 09:27:49 +0000},
    date-modified = {2014-04-15 09:27:49 +0000},
    file-2 = {Games Where You Can Play Optimally Without Any Memory - Gimbert, Zielonka (1) (0) - a - a - g.pdf},
    doi = {10.1007/11539452_33}
}

@incollection{GimbertZielonka:2005, Author = {Gimbert, Hugo and Zielonka, Wies{\l}aw}, BookTitle = {CONCUR 2005 -- Concurrency Theory}, Editor = {Abadi, Mart{\'\i}n and Alfaro, Luca}, File = {Games Where You Can Play Optimally Without Any Memory - Gimbert, Zielonka (0) (0) - a - a - g.pdf}, ISBN = {978-3-540-28309-6}, Pages = {428-442}, Publisher = {Springer Berlin Heidelberg}, Series = {Lecture Notes in Computer Science}, Title = {Games Where You Can Play Optimally Without Any Memory}, URL = {http://dx.doi.org/10.1007/11539452_33}, Volume = {3653}, Year = {2005}, bdsk-url-1 = {http://dx.doi.org/10.1007/11539452_33}, date-added = {2014-04-15 09:27:49 +0000}, date-modified = {2014-04-15 09:27:49 +0000}, file-2 = {Games Where You Can Play Optimally Without Any Memory - Gimbert, Zielonka (1) (0) - a - a - g.pdf}, doi = {10.1007/11539452_33} }

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