@inproceedings{10.1145/3373718.3394772,
Address = {New York, NY, USA},
Author = {Fearnley, John and Ibsen-Jensen, Rasmus and Savani, Rahul},
BookTitle = {Proceedings of the 35th Annual ACM/IEEE Symposium on Logic in Computer Science},
File = {One-Clock Priced Timed Games are PSPACE-hard - 2001.04458 - a - f.pdf},
ISBN = {9781450371049},
Keywords = {game theory, Priced timed games, computational complexity},
Location = {Saarbr\"{u}cken, Germany},
Pages = {397--409},
Publisher = {Association for Computing Machinery},
Series = {LICS '20},
Title = {One-Clock Priced Timed Games Are PSPACE-Hard},
URL = {https://doi.org/10.1145/3373718.3394772},
Year = {2020},
bdsk-url-1 = {https://doi.org/10.1145/3373718.3394772},
date-added = {2020-07-04 09:51:44 +0200},
date-modified = {2020-07-04 09:51:44 +0200},
file-2 = {One-Clock Priced Timed Games are PSPACE-hard - 3373718.3394772.pdf},
numpages = {13},
doi = {10.1145/3373718.3394772}
}
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